;redcode-94 ;name Burning Water ;author Christian Schmidt ;strategy stone/paper ;strategy it's a slightly optimized version ;strategy of my round 3 'Gray Victim' but without ;strategy launching those useless imps ;-) ;assert 1 cBptr equ 2152 len equ 9 fcp equ 3039 scp equ 2365 tcp equ 777 cBoot mov cBomb, frog+cBptr+198 mov cSp-1, frog+cBptr-1 mov cSp, frog+cBptr mov cSp+1, frog+cBptr+1 mov cSp+2, frog+cBptr+2 mov cSp+3, frog+cBptr+3 spl frog+cBptr-1,{0 spl boot spl frog+cBptr-1,{0 spl frog+cBptr-1,{0 cBomb dat >-1, >1 cSp2 spl #0, #0 cSp spl #0, <-1151+3 mov 197, cAd-(197*3500) cAd add.ab {0, }0 djn.f -2, <-1151 cs spl.b #0, <-208+9 spl.b imp+5334, <1 spl.b imp+2667, <-210+11 imp mov.i #2667, *0 for 65 dat 0, 0 rof boot spl 1, >-3000 ; 7 processes replace 9 in CCPaper spl 1, <-3200 ; for cost of extra Mov in launcher. mov -1, 0 frog spl @0, -1 mov }-2, >-2 spl @0, -1 spl @0, -1 mov 2, <-fcp+len+1 ; Wipe uncle. jmp -1, <-10 dat <2667, <2667*2 end