;redcode-94x verbose ;name Glasswalker V2.0 ;author Paul Mumby ;strategy Curently testing only... expect it to suck :) ;strategy I am going to completely rebuild it later... :) ;strategy Silk based Paper, with included stone (anti-imp) ;strategy and a jmz scan too! ;assert CORESIZE >= 8000 && MAXLENGTH >= 75 start jmp rep decoy1 for 22 ;A decoy jmp 0, <0 ; rof ; rep spl 1, <600 ;\. mov -1, 0 ; \Create 9 procs mov -1, 0 ; /. mov -1, 0 ;/. silk spl.a @5, 155 ;Silk based Copy mov.i }silk, >silk ;Silk based Copy add #20, silk ;Increment Target add #21, startpaper ;Increment Target (2) jmp {silk, <700 ;Loop/Reset startpaper jmp 1, 150 ;Paper marker/pointer bootscan spl scan, <750 ;Boot the scanner bomber add #92, btarget ;Add to bomb target mov bomb, @btarget ;BOMBS AWAY! jmp bomber, <800 ;Restart scan add #5, starget ;Increment target jmz scan, @starget ;Scan mov bomb, @starget ;Bomb if found jmp scan, <850 ;loop decoy2 for 21 ;Another decoy jmp 0, <-1 ; rof ; bomb dat <2667, <5334 ;Bomb Data (anti-imp) btarget dat #0, #0 ;Bomb Target variable. starget dat #0, #0 ;Scan Target variable.